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    Another Shynola interview: Coldplay.com talks to video team

    strawberryswing1.jpgColdplay.com have interviewed the makers of the new Strawberry Swing video explain how they worked their magic. They asked Kenny, one of the Shynola team, to tell us how they made it. Here is the interview...

     

    Hello Kenny, how are you?

    Great, thank you. I'm eating a yogurt.

     

    How did you come to be involved with the Strawberry Swing video?

    We were approached one day, with what was an unusual, but rather intriguing brief - namely, make a video for a song that wasn't really going to be released, and at film resolution so it could be shown in cinemas. More of a short-film than a typically commercial piece.

     

    Could you tell us some of the other music videos you guys have worked on?

    We've made videos for Beck, Unkle, The Rapture, a load of stuff for Radiohead, a video with David Shrigley for Blur, and my favourite one - Queens of the Stone Age.

    Are you fans of Coldplay?

    Who?

     

    Had you had this idea up your sleeves for a while, or was it a direct response to the Strawberry Swing song?

    No, we always pitch specifically for the song. That has meant on previous occasions that we have stared at a blank wall for a week and found no inspiration at all. We've then had to pass on those projects. But we'd still rather work that way. The work is pointless agony if you're not inspired. Our hope is that when the video is finished and you've watched it, that afterwards when you hear the song you can't help but think of the video.

     

    So, how did you go about planning this video?

    We sat around throwing ideas back and forth, silly details or camera moves, and then started to sketch these as stills. We then cut these stills into a timeline, alongside the song, to get a sense of pacing and how it would all marry with the music. It was deliberately spontaneous at that stage to try and keep the video playful. That's a hard thing to hold on to when you are being meticulous.

     

    What's the inspiration behind the story in the video?

    First and foremost we really wanted it to be nonsensical and almost dream-like. We also knew that the technique itself would also be a lot for the eye to take in. So when we had the idea of a day with a superhero on some weird adventure we chose to frame the journey with a very simple, easy-to-understand narrative: superhero saves girl from baddy. So it's pretty weird, but makes some sort of sense. I saw the video referred to as "ten-steps-left-of-centre" which we take as a great compliment. I might even get that as a tattoo.

     

    Have any of Shynola had a bad experience with squirrels?

    Our lawyers inform us that if we talk about it now it may jeopardise the court case.

     

    It looks like you must have had a very detailed plan before Chris came into the studio?

    Once we got confirmation that it was happening we all made a swift visit to the toilet. As you can imagine this took a LOT of organisation and planning. We were going "what have we promised here?" We ended up making a fully animated "pre-vis" version of the video beforehand, with a CG Chris. You can watch it in its own right. This served as a microscopic, frame-by-frame guide for us on the shoot. Which meant that when we actually came to start shooting, in a way, the video was already edited and finished.

     

    How much did you try to tie the plot in with the Strawberry Swing lyrics and the music?

    We never see the point in following lyrics literally. We would be adding nothing. We do however try and capture the feel of the song - what the music suggests to us.

     

    How long were you with Chris (and where)?

    We were in Los Angeles for around a week or so. I think the band were on a little break mid-tour.

     

    How did you communicate to him what he had to?

    We broke the video down into shots and tackled them chronologically, having a much needed rest between each. We would show Chris the animated version and then try to recreate it as precisely as possible. "Start here. Move 52 increments. Finish in this position. On frame 38, look behind you." He was unflappable, he memorised it all instantly. Just outside of shot we had a huge grid drawn out to help us find his position and we would yell at him "North east, one foot!".

     

    Was he a good real-life-superhero-in-an-animated world?

    It wasn't really until we started filming that it dawned on us just how vital his ability was to the whole show. If he hadn't got it, and got in to it, we would have been scuppered. Luckily he was even better than we could have anticipated. He's also incredibly fit. We filmed some tests in our London studio with myself on the floor and after 10 minutes I needed a hip replacement.

     

    Did you have to do a lot of takes?

    There really wasn't time to to redo shots, so everything you see is the first attempt. We did have a false start when we checked the first shot and found that you could clearly see the grid we were using and had to start again.

     

    How long was Chris in the studio?

    We met briefly a couple of times for his costume fitting and then when we were setting up the day prior to filming. He put the costume on and started rolling around on the floor giddily while we looked through the lens. That was perhaps the happiest moment of the project. We thought "Damn, this might just work".

     

    Was the "chalk-drawing" actually done on the floor?

    No one seems to want to believe that we drew it on the floor. Which is particularly galling, seeing how long the video took us.

     

    So how did you do it?

    Again we had pretty much all of the animation roughly blocked-out beforehand using computers. It was just a matter of taking one frame at a time with our grid for reference. Luckily, you only need to draw or rub out the bits that have moved since the last frame. We also had this cool portable monitor while filming, which showed you a live feed from the camera, blended with the previous take and our pre-vis.

     

    Was that the most time consuming part of the process?

    It was all pretty gruelling. The thing that sticks in my mind was when Chris is falling with the umbrella. If you look closely he is lying on a tiny square skateboard we had made. For each frame we had to drag him an inch this way or that to make him swing. There was a lot of sore backs after the shoot. Always bend at the knee. And back up your hard-drive.

     

    Did you have many technical problems while you were making it?

    We did have the occasional problem with the cape getting snarled up - oh, the perils of superhero life! - but we had a brilliant art department team who very capably waggled his cape for the whole shoot.

     

    How long were you working on it in all?

    Far too long. My therapist says I should draw a line under it.

     

    Presumably you're pleased with the final video?

    We always hate our videos when we've just finished them. If they are not full of mistakes, meddling or compromises, then we are always sick to the back-teeth of looking at them. There's always a discrepancy between what's in your mind and the end product. Astonishingly, considering how difficult it was, this one worked out really, really well. Largely this was due to the amount of trust the band and the management put in us.

     

    Have you seen it on a cinema screen yet?

    I went to a special test-screening in London to check the transfer. You really need to see it huge to take in all the detail. For a while we wondered: will anyone even know it's Chris Martin? But when you see it in the cinema he is life size. It's weird. It's like he's rolling around in front of you.

     

    What do you hope viewers will take from the video?

    The best technique for blowing up a squirrel.

     

    And finally, tell us a bit about the dog at the end. What role did he/she have in the production?

    The dog's name is Phil. He's often credited in Coldplay's sleevenotes as the fifth member.

     

    Where did the name Shynola come from?

    Shynola are a group of friends who met at Art College, then somehow fell into the music video world. The name comes from an expression that we encountered in the Steve Martin film ‘The Jerk’: "you don't know shit from Shinola," (Shinola being a widely used brown shoe polish in pre war USA). In our youthful naivety, we imagined that we were Shinola, and everyone else was shit. Now, of course, we know that Michel Gondry is Shinola and that we're shit.

     

    How did you come up with the concept for the video?

    The concept evolved from a quite different idea. In our first revision, we pitched an idea based on stories nested within stories. We gradually whittled away all the other bits and were left with the little fairytale in the middle.

     

    Talk us through how you created the video.

    We shot it in sunny LA. It was great to get away from London and be in the sunshine for a while. The drawing was incredibly laborious. By the end, the tips of my fingers were all numb and I had worn a weird dent into one finger. They still feel a little odd now, weeks later. However, our discomfort was nothing compared to the uncomfortable poses we made Chris Martin hold for long tortuous minutes. He has pretty good core body strength - imagine having to stay straight as an arrow, balanced on a small skateboard at your waist... It was all pretty nerve-wracking. Shynola has always been 4 people, but late last year our friend and colleague Gideon died suddenly after contracting a virus. So now we are 3 and not so sure of ourselves anymore. On top of that, we hadn't made a music video in 4 years. So here we were, rusty, plunging into a technically difficult shoot, one man down, and it's for the biggest band on the planet! Luckily, we had a great producer, and the label seemed more confident than us that everything would be great. And, as it happened, it was.

     

    Is the princess based upon anyone in particular?

    The princess is inspired by characters from Winsor McCay's Little Nemo. Originally I designed the girl to look 6yrs old - about Nemo's age, but it was pointed out to me that it might seem a bit strange for Chris Martin to be kissing a child. So she grew up a little.

     

    Why the evil squirrel?

    We've placed bad squirrels in several of our previous music videos. I wish I knew what was behind it. Maybe one of us has a terrible squirrel incident buried in our subconscious.

     

    Have you interesting stories from the shoot to relay to fans?

    Chris Martin didn't seem to pay attention to our little instructional films showing him his movements for the next shot. Nervous glances would pass between us as he blithely said "yep, yep, got it." He didn't want to rehearse either. Absurdly though, he was perfect first time, every time. He has a great memory for movement and good body control. The lengthy handstand he did for one of the shots was unrehearsed and unscripted. We hadn't dared to think that kind of shot was possible (especially in the beginning of the pitching process when we were considering Jack Black for the acting part). On the day we did our wardrobe fitting, Chris nervously came out of the dressing room wearing the superhero costume and told us that he was out of his comfort zone and couldn't really judge how he looked. He looked at us for reassurance and all I can remember thinking was: "Oh my god, we've dressed him like a clown." Luckily, it looked great on camera, and he made the costume look amazing.

     

    Click here to watch the video for Coldplay's new single 'Strawberry Swing'... you can discuss the single release and review the video at the Coldplay forum here onwards. Please also rate this video in our new here as well! [thanks iPsy & svenky]

     

    Single artwork

     

    strawbswingcover.jpg

     

    Here are some stills from the video...

     

    Strawberry_Swing_frame_1.jpg

     

    Strawberry_Swing_frame_3.jpg

     

    Strawberry_Swing_frame_4.jpg

     

    Strawberry_Swing_frame_6.jpg

     

    Strawberry_Swing_frame_11.jpg

     

    Strawberry_Swing_frame_18.jpg

     




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